gm = game:getWorld("$WORLD")

function addSound(name)
    s = create("Sound")
    s.Name = name
    s.Sound = "resource://sounds/"..name..".wav"
    s.Parent = gm:getService("AssetService")
end

gm:getService("World")
gm:getService("Environment")
gm.World.Size = Vec2D($WIDTH, $HEIGHT)
gm:getService("Players")
gm:getService("SpawnManager")
gm:getService("StarterInventory")
gm:getService("Teams")
gm:getService("StarterUI")
gm:getService("AssetService")
addSound("Click")
addSound("Click2")
addSound("Explode")
addSound("Rocket")
addSound("BigExplode")
gm:getService("TaskScheduler")
gm:getService("Storage")
gm:getService("JointsService")
gm:getService("Camera")